Crap Games Corner
By St John
Swainson
Roadblasters
by US Gold
This game is something special
when it comes to the crap stakes. It is the game which made me want to sample
the multiple delights of playing Out Run again. Anything that does that must
be crap.
As soon as you begin loading, you
become slightly concerned at the tell-tale crap signs. Terrible loading graphics
and either a nine minute loading time for 128k owners or a multi-load for
48kers. Your hopes that such a large amount of code means lots of in-depth
gameplay, detail, variation etc.. are very quickly dashed.
After laughing at some remarkably
bad music, things just get worse. That’s the great thing about crap games
- just when you though the authors couldn’t have done a worse job, it deteriorates.
Roadblasters has you driving through a hostile landscape with other traffic
and gun emplacements at the side of road attacking you. You have a gun to
shoot them, extra weapons dropped on you occasionally and a limited amount
of fuel (replenished by running over massive boulders on the road).
The enemies are either very easy
to kill (traffic) or impossible (gun emplacements - the graphics are too poor
for you to see them coming). They are irrelevant anyway, because it doesn’t
matter how many times you get blown up, you always get a new car. The only
thing that kills you is running out of fuel. Obvious, really.
The graphics are just funny. Travelling
in a straight line is not too bad but cornering is pathetic. Things slow down
dramatically, your car turns so it is a right angles to the direction you
are heading, you get an annoying skidding sound without loosing any control
over the car (still going at full pelt), you can virtually drive through other
cars without exploding and you wonder what on earth is going on.
To top it all off, each level (which
required a multi-load) has very little variation in enemies and exactly the
same road graphics and turns. I wonder what they actually put in the multi-load?
US Gold were one of the most successful software houses but I have always
been surprised how crap I find most of their games.
How did I delude myself into buying
so many of them?
Overall: 5% |